ColliderScribe2 is our latest release and we wanted to showcase an example of how apply its features in your workflow. Non other than Mr Sean Ferguson has created some mind blowing artwork and a blog post to talk you through it! 

It’s me again, Sean. Here. In Oklahoma. Missing you all terribly. This month ColliderScribe2 rolled out and I had the distinct pleasure of contributing some example artwork to it.

I wanted to do something cool with Space Fill and I wanted it to be something fun. After doing some research, I found some cool old signs at Recapturist.com which immediately inspired me.

 

 

I came up with an idea for a swank, retro-style hotel sign. My friend thought it’d look cool in the middle of a desert. I agreed. I started off with a sketch of a sign, which quickly evolved into an entire hotel in the desert.

 

This was my final sign design … I loved how it felt like a particle from an accelerator and had a space-age feel to it. Part of my inspiration with those old signs was all the little light bulbs in the arrows. I knew I needed that detail and without Space Fill, I would’ve had to drag and copy over and over and over, placing everything just so. But this was supremely easy with ColliderScribe2. Check it out!

Step 1: Make a bulb! I create two shapes like you see in first picture. In the second, I blend them together with Smooth Color as my setting, then add an outer glow. Then I convert it to a Symbol. This step is pretty awesome in my opinion. As a symbol, I can edit it later on, and Space Fill will auto-update the effect.

 

 

Step 2: Now I take my sign shape, on which I’ve applied a cyan stroke for visibility, and select the bulb symbol as well. Once they’re both selected, I click ‘Make’ to activate Space Fill.

 

 

Step 3: Remove the stroke! This is an effect you’ve applied, so any strokes and fills on the shape still exist. Bam! My sign it now covered in tiny lightbulbs. Tweak until you’re happy – I wanted very uniform, ordered bulb arrangement, so I turned the uniformity up to 10 and used the center of the object to dictate the method of fill. See what works for you.

Okay, so now my sign was lit, and I wanted dot my ‘i’ with the ColliderScribe2 Snap-to-Collisions tool icon. This part is still regular ColliderScribe goodness, but effective. Little things like this are sprinkled throughout my day and this plug-in has seamlessly integrated into my workflow in these matters.

First, I create a circle, placing a thick stroke on it. Then, using the Snap-to-Collisions tool, I Option+Drag a clone of the circle down to the left. 

 

Then I repeat the Option+Drag to the right, keeping my eye on the collision points.

 

Afterwards, I convert to outlines and unite the shape. I don’t have to spend any time zoomed in, seeing if everything is touching, but not overlapping. No painstaking adjustments needed. It’s done!

Finally, I was ready to tackle the night sky. I wanted it to look fairly random, but FULL of stars. Not just white stars either, but colorful ones. So I created a grouping of circles in various colors and created a symbol.

This was what I finally ended up with. I was able to do a Space Fill on the background, then update my star cluster symbol until I was happy with the random-esque look. That’s what makes this so powerful, much like having a vector smart object inside a Photoshop file.

 

Keep in mind, if you do something similar, to think in terms of pattern. You don’t want to put super distinguishing design decisions in your symbol before using Space Fill. Save those little extras for afterward, to add distinction. For example, in the pictures below, you can see I’ve made some special stars in my symbol and you can see how Space Fill auto-updated to correspond to my changes. Doesn’t look quite as random does it?

 

 

Well that’s pretty much all the mystery in my history folks. I hope you enjoy breaking the artwork down as much as I enjoyed creating it, but I hope you enjoy using ColliderScribe2 even more. It’s really a blast coming up with new ways to use it and you can try it out for free before you buy it. Go ahead, give it a test drive.

That’s all I’ve got this time. Once again, I thank you for reading and if you ever have a question or just want to say ‘hi,’ you can find me on Twitter as @inkstatic – I’m always eager to meet new folks. Bye for now!

You can download your FREE 14 day trial of ColliderScribe2 and all our other plug-ins here http://www.astutegraphics.com/free-trial/, simply enter you're email address you'll be sent the download. 

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