This article relates to Phantasm, Texturino, Stipplism and InkQuest plugins for Adobe Illustrator which can all be used to apply live Effects. Use of all other Astute Graphics plugins including VectorScribe, VectorFirstAid and MirrorMe are completely transparent to all other users.
Creating artwork with a combination of Illustrator and Phantasm, Texturino, Stipplism or InkQuest is very liberating when it comes to adjusting color or applying effects. It's possible to use Curves, Levels and Hue/Saturation color controls, or apply textures and stipples – and more – directly to vector artwork and images in the Illustrator document. And one of the most flexible methods is by using these tools as live effects.
However, what happens if you send your artwork on to colleagues or customers who do not have these plugins installed? Or what happens if you have been using Phantasm, Texturino, Stipplism or InkQuest live effects in your artwork within the trial period and then the trial license expires? This article discusses these questions.
All these plugins can add new live effects.
Phantasm and InkQuest also offer all color adjustments as Filters too via the Object > Filters > ... menu, but this does not affect other users.
Only the live effect operations within these plugins leave any trace within an Illustrator document. If adjustments are applied as Filters using Phantasm or InkQuest, the change is permanent and the result indiscernible from color changes having been applied manually via the Color panel, etc.
It is only when a live effect is applied to an object within an Illustrator document that you would get any warning if the document was subsequently loaded into and setup without these plugins installed and activated (full license or trial mode).
If you attempt to load an Illustrator document which contains a Phantasm, Texturino, Stipplism or InkQuest live effect into a system lacking these plugins, you are presented with the following Illustrator warning:
The warning box lists the Phantasm, Texturino, Stipplism or InkQuest Effects present within the document (and may differ in appearance and message depending on the Illustrator version and plugins used). Click OK to continue loading the artwork.
The most important factor is that even though the plugins may not be present, all live effects are rendered correctly, including color adjustments, textures and stipples. The document will also output (print and save for web) correctly, with all vector and image objects featuring the designer's original adjustments.
The only exception to this is when a live effect is applied within a Symbol. In this case, upon loading the document, Illustrator automatically recalculates the artwork and the effect is lost.
All objects and targeted layers not touched by Phantasm, Texturino, Stipplism or InkQuest live effects remain completely standard and editable. Where these plugin's live effects have been applied, all affected artwork can be selected but not immediately modified. It's not possible to, for example, modify the a color Curves or Stipple, or even move the object. If the latter is attempted, the following warning message is shown:
It is possible to delete affected objects. However, there are better ways to regain full control of the artwork…
If these plugins are not present, there are three methods to further edit an object where a Phantasm, Texturino, Stipplism or InkQuest live effect has been applied:
First, sign up for a trial of our plugins. Therefore any recipient of affected artwork can download and install the plugin to gain full control, including being able to further modify the effects applied. This approach is completely free!
If the trial period has expired and no purchase made, it's possible to target the effect applied to the affected object(s) via the Appearance panel:
Once the effect(s), declared as Unknown, is selected in the Appearance panel, it may be deleted by clicking on the panel's trash can icon. Having done so, the artwork reverts to being standard to Illustrator and therefore fully adjustable once more.
Note: this approach will also remove any color adjustment applied by the artwork's creator and therefore alter the final result!
The final method "flattens" the affects object(s), thereby converting the live nature of any effect (Phantasm, Texturino, Stipplism, InkQuest and native Illustrator) into standard object types. Simply, select the effected object(s) and opt for Object > Expand Appearance.
Note: this approach would also expand any other live effects which may have also been applied to effected object(s). This could reduce the ease by which the object can be further edited; for example, some native Illustrator effects such as Roughen can add many nodes to paths.
Even though clients of artwork should be viewing and outputting the document correctly if they do not have the Phantasm, Texturino, Stipplism or InkQuest plugins installed, it is recognised that some may be unduly concerned by a warning message stating that something is missing.
There are several simple approaches to avoid causing undue concern:
This article should alleviate any fears and offers solutions.
All live effects present in Illustrator, including Phantasm, Texturino, Stipplism or InkQuest Effects, are flattened and therefore any reference removed when the artwork is saved as a PDF, EPS, SVG, etc.
All Phantasm and InkQuest live effects have Filter variants of the tools. Filters (Object > Filters > ...) apply fixed changes or results, thereby negating any live/dynamic reference to Phantasm or InkQuest in the Illustrator document. Note that Stipplism nor Texturino offer filter variants.
Phantasm, Texturino, Stipplism and InkQuest all offer the object selector for effects applied in that plugin, eg. Select > Object > Phantasm Effects. Using this, all accessible objects (ie. not ones placed in locked layers) which have a relevant live effect are selected. It's then possible to opt for Object > Expand Appearance to "flatten" these live effect references. It's advised that the artwork is saved as an alternative file name following this operation as it would not be possible to revert to the live adjustments following a file save/reload.
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